Specific sample skin
AK-47 | Slate (Field-Tested)
Float 0.20843100Why it qualifies: The sticker reference dominates the purchase price, so this remains a strong signal even after conservative selling fees.
StickerSignal watches stickered CSFloat listings, values the underlying skin with CSFloat's own reference model, and ranks the theoretical upside if stickers ever become removable.
Switch between simulated examples to see exactly how a listing becomes a hypothetical opportunity. These are demonstrations, not live listings or purchase suggestions.
Specific sample skin
Why it qualifies: The sticker reference dominates the purchase price, so this remains a strong signal even after conservative selling fees.
Every result exposes its inputs. You can see what CSFloat thinks the clean skin is worth, what each sticker contributes, which fees were assumed, and when the listing was last checked.
reference.predicted_price adjusts the base skin for its float and, where present, attached charm value.
Current sticker.reference.price values are adjusted for scraping, realization, selling fees, and one removal tool per sticker.
The result link asks CSFloat whether the listing is still active. Sold listings are retired from the cache instead of being presented as live.
Searches read the shared database. No API key field exists, and no advertising or analytics script can inspect one.
In October 2025, Valve unexpectedly let five Covert items trade up to a knife or gloves. StickerSignal started from the same kind of once-unthinkable question: what if Valve sold a tool that returned applied stickers to your inventory?
Read the official trade-up notes ↗Recovery would change supply, old crafts, and collector expectations across a large economy. Valve has announced no paid applied-sticker removal tool.
A Sticker Slab can hold an unapplied sticker, attach it as a charm, and later return it. Some players read this as Valve's alternative to applied-sticker recovery. That is community interpretation—not proof.
Official Sticker Slab announcement ↗Listings could react within hours. A buyer might not need to remove anything: the market could price in the new option first. ROI here models one possible repricing path, not an executable or guaranteed arbitrage.
If the experiment earns real usage, additional marketplace APIs can be integrated where access, licensing, and reliable price fields make that possible.
Found a bad assumption, stale listing, pricing edge case, or confusing part of the site? Your feedback can make the model and the public tool more useful.
Include the listing link, a screenshot, and the filters or assumptions you used when possible.
Development help, model research, authorized market-data access, design feedback, and partnerships are welcome.
Keep credentials private. Never email API keys, passwords, Steam trade links, recovery codes, or account credentials.
Sticker removal does not currently exist. Results are hypothetical estimates—not guaranteed prices, purchase advice, or an endorsement by CSFloat or Valve. Rare patterns and illiquid references can be mispriced.
This site is an entertainment and research experiment, not financial advice. Do not buy skins as investments based on these numbers. Fees, liquidity, timing, unusual patterns, and future game changes can make the estimate wrong, and virtual-item prices can fall sharply.